![]() This'll save your sanity later to avoid duplicates. Put assets in alphabetical order in your spreadsheet if you're using the default Sort: Name (asc) in Package Manager.(I couldn't get the publisher name to select or copy/paste.) You'll have to manually type the publisher name if you want it. It's hard to drag select since there's no select cursor, but you can drag select from the top left of the package name in the details panel. Copy and paste the package name into a spreadsheet or text editor somewhere.This'll be one of the Disabled ones Unity yanked back without telling you. As you move through packages you'll eventually see one with all the import/download/redownload buttons grayed out. Keep your eyes on the Download button bottom right of the Package Manager. Now use your keyboard's down arrow to move through them one by one. Scroll back to the top and click the first package.You don't have to wait for loading spinners to resolve to continue scrolling, but an asset listing has to be on-screen at least one window repaint to trigger Package Manager to query its status. This will make the details panel repaint be more responsive. Grab the scrollbar and methodically scroll up and down across the entire asset list to preload statuses.Start some music since you'll be sitting here awhile.You should get a message "All x packages shown" when you've preloaded them all. Load all assets in your inventory using the controls on the bottom left.Shrink the Package Manager window so you don't get eyestrain shifting your eyes left and right.Use Unity 2022 for your own sanity as its version of Package Manager is properly cached and multithreaded.Nevertheless, I was able to make a list of Disabled assets like this: Afaik, this is your one and only paper trail that any assets you bought were silently taken away from you, unless you slow-search the store by digging through purchase receipts and looking up specific assets one by one. (Probably a legitimate security thing to keep scripters from snooping customers' assets.)įor the time being, Unity hasn't removed listings from Package Manager if you browse through all your assets. I tried automating it, but while I can mess with Package Manager from scripts, I don't seem to be able to get a list of My Assets or any info on them from the Package Manager. Check the package contents and Unity’s release notes before you decide to re-install.Unity doesn't provide any search tools to find Disabled assets. A newer version might make your project look or behave differently and you may need to re-tweak its parameters. HINT: A newer version of a Standard Asset might behave differently to your existing install (for performance or quality reasons, for example). This means that if you upgrade your Unity Editor to a newer version, the Standard Assets you have already imported into your project do not upgrade: You have to manually upgrade them. Unity copies the assets you choose to include from the Unity install folder into your new project folder. When you create a new project in Unity, you can choose to include Standard Assets collections in your project. Asset>Import Package menu Standard Assets Do Not Upgrade Automatically ![]() See Asset Packages for information about installing (importing) Standard Assets, as well as sharing Custom Packages between projects and via the Asset Store. Note: If you chose not to install Standard Assets when you installed Unity, you can download them from the Asset Store. Unity transfers Standard Assets into and out of projects using Unity packages. These are: 2D, Cameras, Characters, CrossPlatformInput, Effects, Environment, ParticleSystems, Prototyping, Utility, Vehicles. These are collections of assets that are widely used by most Unity customers. ![]() ![]() Unity ships with multiple Standard Assets.
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